Divisions: Minor, Intermediate, Major, Paramount
Last Updated: January 11, 2026
League Operator: Dota 2 – Australia
1.1.1 3 Core players must be residents or citizens of Australia or New Zealand.
1.1.2 Steam accounts must be public with a minimum of 30 ranked matches played in the past 3 months.
1.1.3 Players must be a verified member of the discord server.
1.1.4 MMR is recorded at both signup and the tournament start for Minor & Intermediate leagues.
1.1.5 Late registrations are only accepted at the discretion of the admins.
1.2.1 Teams must have at least 3 core players for the full season (this refers to the players, not positions).
1.2.2 3 Core players must reside from Australia or Zealand.
1.2.3 Teams can have 7 registered members in total, and must attempt to use all members before outside subs.
1.2.4 Roster changes are allowed until the roster lock date.
1.2.5 Teams may use substitutes from the official sub pool (subs can’t play against their own registered team).
1.3.1 Divisions: Minor, Intermediate, Major, Paramount
Minor: 1 - 3000 MMR
Intermediate: 3000 - 5500 MMR
Major: 5500+ MMR
Paramount: Minimum 7500+ MMR
1.3.2 Each division must have between 4 and 6 teams.
1.3.3 The leagues run 2 times per year in a round-robin format, with varied events throughout the year.
2.1.1 Teams must play 1 match per week.
2.1.2 You may choose to play additional matches ahead of schedule from any of the matchups available, as long as all matches are completed by the end of the season.
2.1.3 All matches must be completed before the season’s deadline.
2.1.4 All matches must be played on Australian servers.
2.2.1 Matches must be played on the latest stable version of Dota 2.
2.2.2 Players should update their clients at least 1 hour before matches.
2.3.1 Bo2 (Best-of-Two) for round-robin
2.3.2 Bo3 (Best-of-Three) for finals
2.4.1 All matches use Captains Mode (CM).
2.5.1 The home team (First team on bracket) creates the lobby and invites the other team.
Lobby settings must include:
Game Mode: Captains Mode
Server: Australia (Sydney)
Spectators: Enabled
Dota TV Delay: 5 minutes
Lobby Visibility: Public
Cheats: Disabled
Selection Priority: Coin Toss (done in-game)
Unlimited pausing (per rule 2.6)
No bots or penalties applied
Any lobby disputes must be raised before the game starts.
2.6.1 Each team is allowed up to 10 minutes of pause time per game.
2.6.2 Excessive pausing may lead to penalties.
2.7.1 All matches use an official league ticket.
2.7.2 Admins, casters, and captains will have access to apply it. It is required for match tracking and integrity.
2.8.1 Winning team must report the match result within 2 hours on the Discord match thread.
2.8.2 Any issues must be raised via support ticket (on Discord or website).
2.9.1 Teams have 10 minutes leeway and any extra amount as agreed by captains.
Penalties:
-30 sec reserve (15 mins late)
-70 sec reserve (20 mins late)
-110 sec reserve (25 min late)
Forfeit current match of series (30 mins late)
Forfeit entire series (45 minutes late)
Win: 3 points
Draw: 1 point
Loss: 0 points
3.2.1 Ties are broken using head-to-head results first.
3.2.2 Additional criteria may be determined by admins if needed.
4.1.1 Teams earn $10 AUD per Bo2 series win (calculated at the end of the season).
4.1.2 Prize money is paid to the team captain, who must distribute it fairly.
4.1.3 If captains don’t pay players appropriately, they will be banned until resolved.
4.1.4 Larger prize amounts may be split automatically among players.
4.1.5 Teams must finish group stage to be rewarded from series wins.
Resigning in finals does not remove reward eligibility.
4.2.1 Payment schedules will be communicated before the season begins.
4.2.2 Payments are made via Bank Transfer or PayID.
5.1.1 Players must act respectfully at all times.
5.1.2 Flaming, harassment, or discrimination will lead to penalties or disqualification.
5.2.1 Strictly prohibited. Each player must only use their own individual account.
5.2.2 No sharing of credentials with friends, teammates, family members, or anyone else, even temporarily or informally.
5.2.3 Valve actively detects account sharing, especially in organized play, and may impose severe penalties, including permanent bans, shadow bans to smurf pools, and exclusion from tournaments.
5.2.4 Account sharing not only violates Valve’s Terms of Service, but also undermines fair play, damages matchmaking systems, and can allow others to cheat or gain unfair advantages
5.3.1 Admins may issue penalties for violations. Penalties may include:
Match losses
Removal from the league
Bans from future leagues
Forfeiture of prize money or points
Draft penalties in future events
Appeals:
Must be submitted within 14 days via Discord ticket or email on the website.
6.1.1 Most matches are casted by community casters.
6.1.2 Casters are considered representatives of the league and must act professionally.
6.2.1 Players can stream their own matches with a minimum 5-minute delay.
7.1.1 League admins may update rules with advance notice to teams.
7.2.1 All updates will be shared via the Dota 2 - Australia Discord and match threads.
7.2.2 Team captains are responsible for staying informed and communicating with admins.
7.2.3 All match-related discussions must be conducted through the official Dota 2 - Australia Discord channels.
7.2.4 Teams are required to use the Dota 2 - Australia Discord voice channels during official matches for coordination and verification.
7.2.5 1 extra member may be in the team call until conclusion of draft. They must leave afterwards.
7.3.1 Team artworks, such as logos and banners, must not be AI generated.
7.3.2 Teams must make their own artworks or talk to admins about having their art made for them. This is of no cost to the team, and they will have full creative direction (as long as it doesn't break any rules).
By participating in the Dota 2 Australia Leagues, all players and teams agree to abide by these rules and administrative decisions. Failure to comply may result in penalties or disqualification.